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Human factors of stereoscopic 3d displays [electronic resource]

Human factors of stereoscopic 3d displays [electronic resource]

자료유형
E-Book(소장)
개인저자
Patterson, Robert Earl.
서명 / 저자사항
Human factors of stereoscopic 3d displays [electronic resource] / Robert Earl Patterson, Ph.D.
발행사항
London :   Springer London :   Imprint: Springer,   2015.  
형태사항
1 online resource (x, 104 p.) : ill. (some col.).
ISBN
9781447166511
요약
This book provides an overview of all vision-relevant topics and issues that inform stereo display design from a user-centric, or human factor, perspective. Although both the basic vision science literature and the applied literature will be reviewed, the strength and originality of this book comes from the emphasis on the basic science literature on human stereo vision and its implications for stereo display design. The reader will learn how to design stereo displays from a human vision / human factors perspective. Over the past several years, there has been a growing interest in the development of high-quality displays that present binocular parallax information to the human visual system for inducing the perception of three-dimensional depth. The methods for presenting binocular parallax to an observer vary widely and include three broad categories of display: stereoscopic, holographic, and volumetric displays. Because the technology for stereoscopic displays is more developed, and more widely used, than those based on holography or volumetric methods, the proposed book addresses those human factors issues involved in the viewing of stereoscopic displays. Despite the diverse methods for creating stereoscopic displays, which includes stereo spatial multiplexing as well as temporal multiplexing (i.e., field sequential) techniques, there remain common human factor issues that arise when viewing such displays. Human Factors of Stereoscopic 3D Displays will provide a detailed review of these important issues so that they can be considered when designing and using 3D displays. In doing so, the following topics will be covered: interocular cross talk; interocular differences in luminance and contrast; accommodation-vergence mismatch; stereoanomaly; spatio-temporal frequency effects; distance scaling of disparity; and high-level cue conflict.
일반주기
Title from e-Book title page.  
내용주기
1. Introduction to Human Factors of Stereoscopic Displays -- Part I: Background Information -- 2. Basics of Human Binocular Vision -- 3. Stimulus Arrangements for Creating Stereoscopic Displays -- Part II: Factors That Affect Stereo Depth Perception in Stereo Displays -- 4. Low-Level Factors -- 5. Low-Level Factors Continued -- 6. Contextual Factors -- 7. Contextual Factors Continued -- 8. High-Level Factors -- 9. High-Level Factors Continued -- Part III: Recommendations for Stereoscopic Display Design -- 10. Recommendations for Stereoscopic Display Design.
서지주기
Includes bibliographical references and index.
이용가능한 다른형태자료
Issued also as a book.  
일반주제명
Computer science. Depth perception. Visual perception. Three-dimensional imaging. Stereoscopic views.
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008 200611s2015 enka ob 001 0 eng d
020 ▼a 9781447166511
040 ▼a 211009 ▼c 211009 ▼d 211009
050 4 ▼a T385
082 0 4 ▼a 612.8/4 ▼2 23
084 ▼a 612.84 ▼2 DDCK
090 ▼a 612.84
100 1 ▼a Patterson, Robert Earl.
245 1 0 ▼a Human factors of stereoscopic 3d displays ▼h [electronic resource] / ▼c Robert Earl Patterson, Ph.D.
260 ▼a London : ▼b Springer London : ▼b Imprint: Springer, ▼c 2015.
300 ▼a 1 online resource (x, 104 p.) : ▼b ill. (some col.).
500 ▼a Title from e-Book title page.
504 ▼a Includes bibliographical references and index.
505 0 ▼a 1. Introduction to Human Factors of Stereoscopic Displays -- Part I: Background Information -- 2. Basics of Human Binocular Vision -- 3. Stimulus Arrangements for Creating Stereoscopic Displays -- Part II: Factors That Affect Stereo Depth Perception in Stereo Displays -- 4. Low-Level Factors -- 5. Low-Level Factors Continued -- 6. Contextual Factors -- 7. Contextual Factors Continued -- 8. High-Level Factors -- 9. High-Level Factors Continued -- Part III: Recommendations for Stereoscopic Display Design -- 10. Recommendations for Stereoscopic Display Design.
520 ▼a This book provides an overview of all vision-relevant topics and issues that inform stereo display design from a user-centric, or human factor, perspective. Although both the basic vision science literature and the applied literature will be reviewed, the strength and originality of this book comes from the emphasis on the basic science literature on human stereo vision and its implications for stereo display design. The reader will learn how to design stereo displays from a human vision / human factors perspective. Over the past several years, there has been a growing interest in the development of high-quality displays that present binocular parallax information to the human visual system for inducing the perception of three-dimensional depth. The methods for presenting binocular parallax to an observer vary widely and include three broad categories of display: stereoscopic, holographic, and volumetric displays. Because the technology for stereoscopic displays is more developed, and more widely used, than those based on holography or volumetric methods, the proposed book addresses those human factors issues involved in the viewing of stereoscopic displays. Despite the diverse methods for creating stereoscopic displays, which includes stereo spatial multiplexing as well as temporal multiplexing (i.e., field sequential) techniques, there remain common human factor issues that arise when viewing such displays. Human Factors of Stereoscopic 3D Displays will provide a detailed review of these important issues so that they can be considered when designing and using 3D displays. In doing so, the following topics will be covered: interocular cross talk; interocular differences in luminance and contrast; accommodation-vergence mismatch; stereoanomaly; spatio-temporal frequency effects; distance scaling of disparity; and high-level cue conflict.
530 ▼a Issued also as a book.
538 ▼a Mode of access: World Wide Web.
650 0 ▼a Computer science.
650 0 ▼a Depth perception.
650 0 ▼a Visual perception.
650 0 ▼a Three-dimensional imaging.
650 0 ▼a Stereoscopic views.
856 4 0 ▼u https://oca.korea.ac.kr/link.n2s?url=http://dx.doi.org/10.1007/978-1-4471-6651-1
945 ▼a KLPA
991 ▼a E-Book(소장)

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 중앙도서관/e-Book 컬렉션/ 청구기호 CR 612.84 등록번호 E14024545 도서상태 대출불가(열람가능) 반납예정일 예약 서비스 M

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