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Foundations and trends in smart learning : proceedings of 2019 International Conference on Smart Learning Environments

Foundations and trends in smart learning : proceedings of 2019 International Conference on Smart Learning Environments (Loan 2 times)

Material type
단행본
Personal Author
Chang, Maiga.
Title Statement
Foundations and trends in smart learning : proceedings of 2019 International Conference on Smart Learning Environments / Maiga Chang ... [et al.], editors.
Publication, Distribution, etc
Singapore :   Springer,   2019.  
Physical Medium
xiii, 194 p. : ill. (some col.) ; 25 cm.
Series Statement
Lecture notes in educational technology,2196-4963
ISBN
9789811369070
Bibliography, Etc. Note
Includes bibliographical references.
Subject Added Entry-Topical Term
Educational innovations --Congresses.
000 00000nam u2200205 a 4500
001 000046021442
005 20200323144302
008 200320s2019 si a b 100 0 eng d
020 ▼a 9789811369070
040 ▼a 211009 ▼c 211009 ▼d 211009
082 0 4 ▼a 371.33 ▼2 23
084 ▼a 371.33 ▼2 DDCK
090 ▼a 371.33 ▼b F771
245 0 0 ▼a Foundations and trends in smart learning : ▼b proceedings of 2019 International Conference on Smart Learning Environments / ▼c Maiga Chang ... [et al.], editors.
260 ▼a Singapore : ▼b Springer, ▼c 2019.
300 ▼a xiii, 194 p. : ▼b ill. (some col.) ; ▼c 25 cm.
490 1 ▼a Lecture notes in educational technology, ▼x 2196-4963
504 ▼a Includes bibliographical references.
650 0 ▼a Educational innovations ▼v Congresses.
700 1 ▼a Chang, Maiga.
830 0 ▼a Lecture notes in educational technology.
945 ▼a KLPA

Holdings Information

No. Location Call Number Accession No. Availability Due Date Make a Reservation Service
No. 1 Location Main Library/Western Books/ Call Number 371.33 F771 Accession No. 111826394 Availability Available Due Date Make a Reservation Service B M

Contents information

Table of Contents

1. A framework for designing an immersive language learning environment integrated with educational robots and IoT-based toys.- 2. A Framework of Learning Activity Design for Flow Experience in Smart Learning Environment.- 3. A Partner Robot for Decreasing Negative Concerns in Collaborative Reading.- 4. An Architecture for Mobile-based Assessment Systems in Smart Learning Environments.- 5. Analysis of Key Features in Conclusions of Student Reports.- 6. Artificial Intelligence and Commonsense.- 7. Can Fragmentation Learning Promote Students'' Deep Learning in C Programming?.- 8. Challenges in recruiting and retaining participants for smart learning environment studies.- 9. Constructing a Hybrid Automatic Q&A System Integrating Knowledge Graph and Information Retrieval Technologies.- 10. Conversation Quest in MEGA World (Multiplayer Educational Game for All).- 11. Correlational Analysis of IRS Features and Learning Performance in Synchronous Sessions of an Online Course.- 12. Creating Smart Learning Environments with Virtual Worlds.- 13. Cultural Embodiment in Virtual Reality Education and Training: A Reflection on Representation of Diversity.- 14. Design of Online Teacher Training Mode: a Cognitive Apprenticeship approach.- 15. Diagnosis with Linked Open Data for Question Decomposition in Web-based Investigative Learning.- 16. Emarking: A collaborative platform to support feedback in higher education assessment.- 17. How Technologies Change Classrooms - A Case Study of K-12 Education in Sudan.- 18. Influence of Pre-service and In-service Teachers'' Gender and Experience on the Acceptance of AR Technology.- 19. Integrating Enhanced Peer Assessment Features in Moodle Learning Management System.- 20. Investigation Report on the Status and Needs of Beijing Citizens for Lifelong Learning.- 21. Learning to Use the Fitness Equipment: Development and Evaluation of a Context-aware System with iBeacon Technology.- 22. Library Makerspaces and Connected Learning to Advance Rural Teen Creativity.- 23. Mobile-Based Teacher Professional Training: Influence Factor of Technology Acceptance.- 24. Personalized Adaptive Learning: An Emerging Pedagogical Approach Enabled by a Smart Learning Environment.- 25. Prototyping theory: Applying Design Thinking to adapt a framework for Smart Learning Environments inside organizations.- 26. Research on the Status Quo of Smart School Development in China.- 27. Towards the Enactment of Learning Situations Connecting Formal and Non-Formal Learning in SLEs.- 28. Using augmented reality in a beginning drawing course for design students.

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