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Visual simulation of freezing phenomenon

Visual simulation of freezing phenomenon

자료유형
학위논문
개인저자
임재호 林裁浩
서명 / 저자사항
Visual simulation of freezing phenomenon / Jaeho Im
발행사항
Seoul :   Graduate School, Korea University,   2017  
형태사항
vii, 54장 : 삽화(일부천연색), 도표 ; 26 cm
기타형태 저록
Visual Simulation of Freezing Phenomenon   (DCOLL211009)000000076248  
학위논문주기
학위논문(박사)-- 고려대학교 대학원: 컴퓨터·전파통신공학과, 2017. 8
학과코드
0510   6YD36   340  
일반주기
지도교수: 金昌憲  
서지주기
참고문헌: 장 49-54
이용가능한 다른형태자료
PDF 파일로도 이용가능;   Requires PDF file reader(application/pdf)  
비통제주제어
Physics based simulation , Natural Phenomenon modeling,,
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007 ta
008 170626s2017 ulkad bmAC 000c eng
040 ▼a 211009 ▼c 211009 ▼d 211009
085 0 ▼a 0510 ▼2 KDCP
090 ▼a 0510 ▼b 6YD36 ▼c 340
100 1 ▼a 임재호 ▼g 林裁浩
245 1 0 ▼a Visual simulation of freezing phenomenon / ▼d Jaeho Im
260 ▼a Seoul : ▼b Graduate School, Korea University, ▼c 2017
300 ▼a vii, 54장 : ▼b 삽화(일부천연색), 도표 ; ▼c 26 cm
500 ▼a 지도교수: 金昌憲
502 1 ▼a 학위논문(박사)-- ▼b 고려대학교 대학원: ▼c 컴퓨터·전파통신공학과, ▼d 2017. 8
504 ▼a 참고문헌: 장 49-54
530 ▼a PDF 파일로도 이용가능; ▼c Requires PDF file reader(application/pdf)
653 ▼a Physics based simulation ▼a Natural Phenomenon modeling
776 0 ▼t Visual Simulation of Freezing Phenomenon ▼w (DCOLL211009)000000076248
900 1 0 ▼a Im, Jae-ho, ▼e
900 1 0 ▼a 김창헌 ▼g 金昌憲, ▼e 지도교수
945 ▼a KLPA

전자정보

No. 원문명 서비스
1
Visual simulation of freezing phenomenon (21회 열람)
PDF 초록 목차

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 과학도서관/학위논문서고/ 청구기호 0510 6YD36 340 등록번호 123056957 도서상태 대출가능 반납예정일 예약 서비스 B M

컨텐츠정보

초록

This doctoral dissertation presents the realistic visual simulation of freezing phenomenon. We propose a physics-inspired simulation framework that expresses visual effects of flowing water frozen in glaze or directional icicles. The proposed ice model considers the direction of the water flow, which affects the growth of icicles.
Water dynamics are computed using a conventional particle-based simulation. Ice glaze and directional icicles are generated by incorporating our freezing solver. To determine whether a water particle is converted into ice or remains liquid, we compute
the nucleation energy based on the humidity and water flow. The humidity is approximated as a virtual water film on object surfaces. The water flow is incorporated
by introducing a growth direction vector to guide the direction of icicle growth. Ice-generating regions can be controlled using 3D modeling tools such as Autodesk Maya or 3DS Max.
Finally, We presents a particle-grid method to simulate the generation of opaque ice which has air bubbles in it. Water temperature is diffused over a grid, and the exchange of dissolved air between ice and water particles is simulated. We render a particle as an air bubble if it has sufficient air. Otherwise, it is treated as a cloudy volume by distributing air into dissolved air field when the final state has been reached. In addition, our method includes a model in which heat transfer rate may change across the grid. Unlike previous models which could generate an ice volume of only fixed shapes, our approach uses signed distance function (SDF) to generate opaque ice volumes stored in containers of various geometric shapes and can render needle-shaped or egg-shaped bubbles.

목차

1 Introduction
1.1 Motivation
1.1.1 Rapidly Freezing Water
1.1.2 Modeling of Opaque Ice
1.2 Problem Definition and Contributions
2 Related Work
2.1 Ice Growth Simulation
2.2 Opaque Ice modeling
3 Rapidly Freezing Water based on Crystallization
3.1 Water Film of Solid Particles
3.2 Growth Direction Vector
3.3 Freezing Factor
3.4 Phase Transition
3.5 Implementation and Results
3.6 Limitations and Future work
4 Opaque Ice Formation
4.1 Heat transfer
4.2 Transfer of dissolved air
4.3 Generation of directional air bubbles
4.4 Generation of the dissolved air field
4.5 Freezing simulations for other shapes
4.6 Implementation and Results
4.7 Limitations
5 Conclusion

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