
Game sound : an introduction to the history, theory, and practice of video game music and sound design
000 | 00000cam u2200205 a 4500 | |
001 | 000045858351 | |
005 | 20160125142708 | |
008 | 160121s2008 maua b 001 0 eng d | |
010 | ▼a 2008008742 | |
020 | ▼a 9780262033787 (hardcover : alk. paper) | |
035 | ▼a (KERIS)REF000014881141 | |
040 | ▼a DLC ▼c DLC ▼d DLC ▼d 211009 | |
050 | 0 0 | ▼a ML3540.7 ▼b .C65 2008 |
082 | 0 0 | ▼a 781.5/4 ▼2 23 |
084 | ▼a 781.54 ▼2 DDCK | |
090 | ▼a 781.54 ▼b C712g | |
100 | 1 | ▼a Collins, Karen, ▼d 1973-. |
245 | 1 0 | ▼a Game sound : ▼b an introduction to the history, theory, and practice of video game music and sound design / ▼c Karen Collins. |
260 | ▼a Cambridge, Mass. : ▼b MIT Press, ▼c c2008. | |
300 | ▼a x, 200 p. : ▼b ill. ; ▼c 24 cm. | |
504 | ▼a Includes bibliographical references (p. [189]-196) and index. | |
505 | 0 0 | ▼g Introduction: ▼t Games are not films! but-- -- ▼t Push start button: the rise of video games -- ▼t Insert quarter to continue: 16-bit and the death of the arcade -- ▼t Press reset: video game music comes of age -- ▼t Game audio today: technology, process and aesthetic -- ▼t Synergy in game audio: film, popular music and intellectual property -- ▼t Gameplay, genre, and the functions of game audio -- ▼t Compositional approaches to dynamic game music. |
650 | 0 | ▼a Video game music ▼x History and criticism. |
945 | ▼a KLPA |
Holdings Information
No. | Location | Call Number | Accession No. | Availability | Due Date | Make a Reservation | Service |
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No. 1 | Location Main Library/Western Books/ | Call Number 781.54 C712g | Accession No. 111749801 | Availability Available | Due Date | Make a Reservation | Service |