
000 | 01524camuu2200349 a 4500 | |
001 | 000045722210 | |
005 | 20121008193329 | |
008 | 121005s2012 caua b 001 0 eng | |
010 | ▼a 2012360966 | |
020 | ▼a 9781449307073 | |
020 | ▼a 1449307078 | |
035 | ▼a (KERIS)REF000016833265 | |
040 | ▼a BTCTA ▼b eng ▼c BTCTA ▼d OSU ▼d DLC ▼d 211009 | |
050 | 0 0 | ▼a TA1634 ▼b .B648 2012 |
082 | 0 0 | ▼a 006.3/7 ▼2 23 |
084 | ▼a 006.37 ▼2 DDCK | |
090 | ▼a 006.37 ▼b B731m | |
100 | 1 | ▼a Borenstein, Greg. |
245 | 1 0 | ▼a Making things see : ▼b 3D vision with Kinect, Processing, Arduino, and MakerBot / ▼c Greg Borenstein ; [editors: Andrew Odewahn, Brian Jepson ; illustrator: Rebecca Demarest]. |
250 | ▼a 1st ed. | |
260 | ▼a Sebastopol, CA : ▼b O'Reilly : ▼b [Make:Books], ▼c 2012. | |
300 | ▼a xviii, 416 p. : ▼b col. ill. ; ▼c 25 cm. | |
500 | ▼a "Make: Books; Make: makezine.com"--Cover. | |
504 | ▼a Includes bibliographical references and index. | |
505 | 0 0 | ▼g Preface -- ▼g 1. ▼t What is the Kinect? -- ▼g 2. ▼t Working with the depth image -- ▼g 3. ▼t Working with point clouds -- ▼g 4. ▼t Working with the skeleton data -- ▼g 5. ▼t Scanning for fabrication -- ▼g 6. ▼t Using the Kinect for robotics -- ▼g 7. Conclusion: ▼t what's next? -- ▼g A. Appendix. Index. |
650 | 0 | ▼a Computer vision. |
650 | 0 | ▼a Artificial intelligence. |
650 | 0 | ▼a Three-dimensional imaging. |
700 | 1 | ▼a Odewahn, Andrew. |
700 | 1 | ▼a Jepson, Brian, ▼d 1967-. |
945 | ▼a KLPA |
소장정보
No. | 소장처 | 청구기호 | 등록번호 | 도서상태 | 반납예정일 | 예약 | 서비스 |
---|---|---|---|---|---|---|---|
No. 1 | 소장처 과학도서관/Sci-Info(2층서고)/ | 청구기호 006.37 B731m | 등록번호 121221385 | 도서상태 대출가능 | 반납예정일 | 예약 | 서비스 |