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Learning Processing : a beginner's guide to programming images, animation, and interaction

Learning Processing : a beginner's guide to programming images, animation, and interaction (Loan 3 times)

Material type
단행본
Personal Author
Shiffman, Daniel.
Title Statement
Learning Processing : a beginner's guide to programming images, animation, and interaction / Daniel Shiffman.
Publication, Distribution, etc
Amsterdam ;   Boston :   Morgan Kaufmann/Elsevier,   c2008.  
Physical Medium
xvii, 453 p. : ill. ; 24 cm.
Series Statement
The Morgan Kaufmann series in computer graphics
ISBN
9780123736024 (pbk.) 0123736021 (pbk.)
Bibliography, Etc. Note
Includes bibliographical references and index.
Subject Added Entry-Topical Term
Processing (Computer program language) Interactive multimedia.
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001 000045513196
005 20110314104620
008 080815s2008 ne a b 001 0 eng
010 ▼a 2008036476
020 ▼a 9780123736024 (pbk.)
020 ▼a 0123736021 (pbk.)
035 ▼a (KERIS)REF000015047330
040 ▼a DLC ▼c DLC ▼d BAKER ▼d C#P ▼d DLC ▼d 211009
050 0 0 ▼a QA76.73.P75 ▼b S54 2008
082 0 0 ▼a 006.7 ▼2 22
084 ▼a 006.7 ▼2 DDCK
090 ▼a 006.7 ▼b S5552L
100 1 ▼a Shiffman, Daniel.
245 1 0 ▼a Learning Processing : ▼b a beginner's guide to programming images, animation, and interaction / ▼c Daniel Shiffman.
260 ▼a Amsterdam ; ▼a Boston : ▼b Morgan Kaufmann/Elsevier, ▼c c2008.
300 ▼a xvii, 453 p. : ▼b ill. ; ▼c 24 cm.
490 1 ▼a The Morgan Kaufmann series in computer graphics
504 ▼a Includes bibliographical references and index.
650 0 ▼a Processing (Computer program language)
650 0 ▼a Interactive multimedia.
830 0 ▼a Morgan Kaufmann series in computer graphics.
945 ▼a KINS

Holdings Information

No. Location Call Number Accession No. Availability Due Date Make a Reservation Service
No. 1 Location Science & Engineering Library/Sci-Info(Stacks2)/ Call Number 006.7 S5552L Accession No. 121182869 Availability Available Due Date Make a Reservation Service B M
No. 2 Location Science & Engineering Library/Sci-Info(Stacks2)/ Call Number 006.7 S5552L Accession No. 121207250 Availability Available Due Date Make a Reservation Service B M

Contents information

Author Introduction

다니엘 쉬프만(지은이)

뉴욕대(NYU) 아트스쿨인 Tisch School of the Arts에서ITP(Interactive Telecommunications Program)의 교수로 재직 중이다. 볼티모어 출생으로, 예일대에서 수리철학과를 졸업했고 ITP에서 석사 과정을 마쳤다. 『Learning Processing』의 저자이자, 부각 받을만한 극작가들의 작품을 소개하고 발전시키기 위한 Page Seventy Three Production, Inc.라는 비영리 조직의 설립자다.

Information Provided By: : Aladin

Table of Contents


Lesson 1: The Beginning

Chapter 1: Pixels

Chapter 2: Processing

Chapter 3: Interaction

Lesson 2: Everything You Need to Know

Chapter 4: Variables

Chapter 5: Conditionals

Chapter 6: Loops

Lesson 3: Organization

Chapter 7: Functions

Chapter 8: Objects

Lesson 4: More of the Same
Chapter 9: Arrays

Lesson 5: Putting It all Together

Chapter 10: Algorithms

Chapter 11: Debugging

Chapter 12: Libraries

Lesson 6: The World Revolves Around You

Chapter 13: Mathematics

Chapter 14: Translation and Rotation (in 3D!)

Lesson 7: Pixels Under Microscope

Chapter 15: Images

Chapter 16: Video

Lesson 8: The Outside World

Chapter 17: Text

Chapter 18: Data Input

Chapter 19: Data Streams

Lesson 9: Making Noise

Chapter 20: Sound

Chapter 21: Exporting

Lesson 10: Beyond Processing

Chapter 22: Advanced Object-Oriented Programming

Chapter 23: Java

Appendix: Common Errors

Index



www.learningprocessing.com


Information Provided By: : Aladin

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