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Learning Flex 3 : getting up to speed with rich Internet applications 1st ed

Learning Flex 3 : getting up to speed with rich Internet applications 1st ed (2회 대출)

자료유형
단행본
개인저자
Cole, Alaric.
서명 / 저자사항
Learning Flex 3 : getting up to speed with rich Internet applications / Alaric Cole.
판사항
1st ed.
발행사항
Beijing ;   Sebastopol, CA :   O'Reilly ,   c2008.  
형태사항
xvii, 283 p. : col. ill. ; 25 cm.
ISBN
9780596517328 (pbk.) 0596517327 (pbk.)
일반주기
Includes index.  
일반주제명
Internet programming.
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소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 과학도서관/Sci-Info(2층서고)/ 청구기호 006.76 C689L 등록번호 121173627 도서상태 대출가능 반납예정일 예약 서비스 B M

컨텐츠정보

책소개

How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop.

Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more.

Whether you're a beginner, or an experienced web developer coming to Flex from another platform, Learning Flex 3 is the ideal way to learn how to:

#Set up your environment with FlexBuilder and Eclipse
#Create a new Flex project
#Use the different design views in Flex
#Write code with MXML
#Lay out your Flex application
#Embed images and graphics
#Build a user interface
#Add interactivity with ActionScript
#Handle user input
#Move, display, and collect data
#Add custom components with MXML
#Add sound effects, filters, and transitions
#Style your applications with CSS, skins, and themes
#Deploy applications to the Web, or to the desktop using Adobe AIR

Also included are brief explanations of objects, classes, components, properties, methods, types, and other Flex attributes. You will find that Learning Flex 3 is not only the most complete tutorial for Flex, it's also the quickest way to get going with the latest version of this powerful framework.


정보제공 : Aladin

목차

Copyright
PREFACE
GETTING UP TO SPEED
What Is Flex?
What about AIR?
Where Flex Fits
Why Use Flex?
How Flex Compares to Other Technologies
When Not to Use Flex
Summary
SETTING UP YOUR ENVIRONMENT
Using Alternatives to Flex Builder
Introducing Flex Builder and Eclipse
Running Your First Application
Summary
USING DESIGN MODE
A Blank Slate: Your Canvas
Adding Components to the Application
Moving Components Around
Exploring Common Components
Modifying Properties Directly
Summary
USING SOURCE MODE
What Design Mode Does
Anatomy of a Flex Application
Components Added in Source Mode
Code Completion
MXML in Depth
Summary
LEARNING THE BASICS OF SCRIPTING
Getting Ready
Inline ActionScript
Dot Notation
Assignment
Functions
Variables
Data Types
Objects
Classes
MXML and ActionScript Work Together
ActionScript's Relationship with MXML
Comments?
Summary
ADDING INTERACTIVITY WITH ACTIONSCRIPT
Understanding Events
Handling Events Inline
Using Event Constants
Making Things Happen
Debugging for Kicks
Summary
USING DATA BINDING
What Is Data Binding?
How to Use It
Implementing Two-Way Bindings
Storing Complex Data
Creating Bindable Variables in ActionScript
Determining When Data Binding Isn't Appropriate
Putting Data Binding to Work for You
Summary
LAYING OUT YOUR APPLICATIONS
Types of Layouts
The Display List
Sizing
Layout Container Options
Advanced Containers
Layout Controls
Alignment
Constraints-Based Layout
Summary
CREATING RICH FORMS
Preparing the Application
Validating Data
Restricting Input
Formatting Data for Display
Summary
GATHERING AND DISPLAYING DATA
Using List Controls
Using XML Data
Implementing List Selection
Connecting to Search Results
Dragging and Dropping in Lists
Using Inline Item Renderers
Exploring Other Types of Service Components
Summary
CONTROLLING FLOW AND VISIBILITY
Controlling Visibility
Navigation Components
Creating a Photo Gallery Application
Summary
WORKING WITH VIEW STATES
Scenarios for States
Creating New States
Modifying State Properties, Styles, and Events
Adding Components
Putting States to the Test
Summary
APPLYING BEHAVIORS, TRANSITIONS, AND FILTERS
Behaviors
Common Effects and Their Properties
Sound Effects
States Made More Interesting
Filters
Summary
STYLING APPLICATIONS
Using Inline Styles
Using Style Sheets
Embedding Assets
Skinning
Using Themes
Summary
DEPLOYING YOUR APPLICATION
Deploying to the Web
Deploying to the Desktop
Summary
Index


정보제공 : Aladin

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