HOME > 상세정보

상세정보

Java : the complete reference 7th ed

Java : the complete reference 7th ed

자료유형
단행본
개인저자
Schildt, Herbert
서명 / 저자사항
Java : the complete reference / Herbert Schildt.
판사항
7th ed.
발행사항
New York :   McGraw-Hill/Osborne ,   c2007.  
형태사항
xxx, 1024 p. : ill. ; 24 cm.
ISBN
0072263857 (pbk.)
일반주기
Includes index.  
일반주제명
Java (Computer program language) Internet programming.
000 00845camuu2200265 a 4500
001 000045371857
005 20070723095359
008 050822s2007 nyua 001 0 eng d
010 ▼a 2005281242
020 ▼a 0072263857 (pbk.)
035 ▼a (KERIS)BIB000010792775
040 ▼a PGM ▼c PGM ▼d 211046 ▼d OCLCQ ▼d BAKER ▼d DLC ▼d 211046 ▼d 244002
042 ▼a lccopycat
050 0 0 ▼a QA76.73.J38 ▼b S334 2005
082 0 4 ▼a 005.133 ▼2 22
090 ▼a 005.133 ▼b S334j7
100 1 ▼a Schildt, Herbert
245 1 0 ▼a Java : ▼b the complete reference / ▼c Herbert Schildt.
250 ▼a 7th ed.
260 ▼a New York : ▼b McGraw-Hill/Osborne , ▼c c2007.
300 ▼a xxx, 1024 p. : ▼b ill. ; ▼c 24 cm.
500 ▼a Includes index.
650 0 ▼a Java (Computer program language)
650 0 ▼a Internet programming.

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 세종학술정보원/과학기술실/ 청구기호 005.133 S334j7 등록번호 151234058 도서상태 대출가능 반납예정일 예약 서비스 C

컨텐츠정보

목차

Part I: The Java Language

Chapter 1.History & Evolution of Java

Chapter 2.Overview of Java

Chapter 3.Data Types, Variables, and Arrays

Chapter 4.Operators

Chapter 5.Control Statements

Chapter 6.Introducing Classes

Chapter 7.A Closer Look at Methods and Classes

Chapter 8.Inheritance

Chapter 9.Packages and Interfaces

Chapter 10. Exception Handling

Chapter 11. Multithreaded Programming

Chapter 12. Enumerations, Autoboxing, and Annotations (Metadata)

Chapter 13. I/O, Applets, and Other Topics

Chapter 14. Generics

Part II: The Java Library

Chapter 15. String Handling

Chapter 16. Exploring java.lang

Chapter 17. java.util Part 1: Collections Framework

Chapter 18. java.util Part 2: More Utility Classes

Chapter 19. Input/Output: Exploring java.io

Chapter 20. Networking

Chapter 21. The Applet class

Chapter 22. Event Handling

Chapter 23. Introducing the AWT: Working with Windows, Graphics, and Text

Chapter 24. Using AWT Controls, Layout Managers, and Menus

Chapter 25. Images

Chapter 26. The Concurrency Utilities

Chapter 27. NIO, Regular Expressions, and Other Packages

Part III: Software Development Using Java

Chapter 28. Java Beans

Chapter 29. Introducing Swing

Chatper 30. Exploring Swing

Chapter 31. Servlets

Part IV: Applying Java

Chapter 32: Financial Applets and Servlets

Chapter 33: Creating a Download Manager in Java

APPENDIX A: USING JAVA'S DOCUMENTATION COMMENTS

INDEX


정보제공 : Aladin

관련분야 신착자료