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Perspectives on multimedia: communication, media and information technology

Perspectives on multimedia: communication, media and information technology

Material type
단행본
Personal Author
Burnett, Robert , 1956-. Brunstrom, Anna Karin 1967- Nilsson, Anders 1950-
Title Statement
Perspectives on multimedia: communication, media and information technology / Robert Burnett, Anna Brunstrom, Anders G. Nilsson.
Publication, Distribution, etc
Chichester ;   Hoboken, NJ :   Wiley ,   c2003.  
Physical Medium
xxi, 228 p. : ill. ; 24 cm.
ISBN
0470868635
Bibliography, Etc. Note
Includes bibliographical references and index.
Subject Added Entry-Topical Term
Multimedia systems. Interactive multimedia. Multimedia communications.
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001 000045180575
005 20050713095229
008 040625s2003 enka b 001 0 eng
015 ▼a GBA4-Z7686
020 ▼a 0470868635
035 ▼a KRIC09362658
040 ▼a UKM ▼c UKM ▼d C#P ▼d 211009
050 4 ▼a QA76.575 ▼b .B87 2003
082 0 4 ▼a 006.7 ▼2 21
090 ▼a 006.7 ▼b B964p
100 1 ▼a Burnett, Robert , ▼d 1956-.
245 1 0 ▼a Perspectives on multimedia: ▼b communication, media and information technology / ▼c Robert Burnett, Anna Brunstrom, Anders G. Nilsson.
260 ▼a Chichester ; ▼a Hoboken, NJ : ▼b Wiley , ▼c c2003.
300 ▼a xxi, 228 p. : ▼b ill. ; ▼c 24 cm.
504 ▼a Includes bibliographical references and index.
650 0 ▼a Multimedia systems.
650 0 ▼a Interactive multimedia.
650 0 ▼a Multimedia communications.
700 1 ▼a Brunstrom, Anna Karin ▼d 1967-
700 1 ▼a Nilsson, Anders ▼d 1950-

Holdings Information

No. Location Call Number Accession No. Availability Due Date Make a Reservation Service
No. 1 Location Main Library/Western Books/ Call Number 006.7 B964p Accession No. 111323035 Availability Available Due Date Make a Reservation Service B M

Contents information

Table of Contents

Foreword.

Preface.

1. Multimedia: Back To The Future! (by Robert Burnett).

1.1 Introduction.

1.2 Multimedia as Art and Science.

1.3 Secret History of Multimedia.

1.4 Multimedia as Art and Performance.

1.5 Summing Up.

1.6 References.

2. Alternative Approaches to Interface Technology (by Steve Gibson).

2.1 Introduction.

2.2 Cybernetic Systems.

2.3 'Hands-free' Tracking Systems.

2.4 MIDI Instruments as Visual Triggers.

2.5 Conclusions.

2.6 References.

3. Transparency, Standardization and Servitude: the Paradoxes of Friendly Software (by Andreas Kitzmann).

3.1 Introduction.

3.2 Digital Promises.

3.3 Find Where Everything Is.

3.4 The Question of Practice.

3.5 References.

4. Business Modelling as a Foundation for Multimedia Development-Concerning Strategic, Process and Systems Levels in Organizations (by Anders G. Nilsson).

4.1 Business Modelling-Some Needs in Practice.

4.2 Business Modelling-Thre e Levels of Development Work.

4.3 Business Modelling and Multimedia.

4.4 Business Modelling-Systematic Work in Phases.

4.5 Business Modelling of Values, Operations and Objects.

4.6 Business Modelling for Multimedia-Main Messages.

4.7 References.

5. How Should Interactive Media Be Discussed For Successful Requirements Engineering? (by Lennart Molin and John S¨oren Pettersson).

5.1 Specifying Requirements.

5.2 Requirements Work In Multimedia Systems Development.

5.3 Ozlab-A Simple Tool for Prototyping Interactivity.

5.4 Challenges for Multimedia Requirements Work.

5.5 Writing Requirements vs Visualizing Requirements.

5.6 Requirements Specification By Content Professionals.

5.7 Concluding Remarks.

5.8 References.

6. Evaluating Interactive Multimedia in an Inexpensive and Timesaving Way-Illustrated by Business Case Studies (by Louise Ulfhake).

6.1 Background.

6.2 The Multimedia Case Studies.

6.3 Evaluation Methods.

6.4 What to Evaluate.

6.5 Evaluation of the Structure.

6.6 Evaluation of the Interaction.

6.7 Evaluation of the Usability.

6.8 Evaluation of the Productivity.

6.9 Conclusion.

6.10 References.

7. Conceptual Modelling for Creating Multimedia Databases (by Lars Erik Axelsson).

7.1 Introduction.

7.2 The ISO Report.

7.3 Conceptual Modelling in a Multimedia Environment.

7.4 Conclusions.

7.5 References.

8. Adding Security to QoS Architectures (by Stefan Lindskog and Erland Jonsson).

8.1 Introduction.

8.2 An Overview of QoS.

8.3 Introducing Security in QoS Architectures.

8.4 Further Readings.

8.5 Concluding Remarks.

8.6 Acknowledgments.

8.7 References.

9. Partially Reliable Multimedia Transport (by Katarina Asplund and Anna Brunstrom).

9.1 Introduction.

9.2 Transmission Control Protocol-TCP.

9.3 Design of PRTP.

9.4 Performance Evaluation.

9.5 Further Reading.

9.6 Concluding Remarks.

9.7 References.

10. Bit Error Tolerant Multimedia Transport (by Stefan Alfredsson and Anna Brunstrom).

10.1 Introduction.

10.3 Performance Evaluation.

10.4 Experiment Results.

10.5 Further Readings.

10.6 Concluding Remarks.

10.7 References.

11. Transcoding of Image Data (by Johan Garcia and Anna Brunstrom).

11.1 Introduction.

11.2 JPEG Coding.

11.3 JPEG Compression Transcoding.

11.4 Robust JPEG Transcoding.

11.5 Further Reading.

11.6 Concluding Remarks.

11.7 References.

About the Authors.

Index.


Information Provided By: : Aladin

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