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The art of 3D computer animation and effects 3rd ed

The art of 3D computer animation and effects 3rd ed (4회 대출)

자료유형
단행본
개인저자
Kerlow, Isaac Victor , 1958-.
서명 / 저자사항
The art of 3D computer animation and effects / written and designed by Isaac V. Kerlow.
판사항
3rd ed.
발행사항
Hoboken, N.J. :   John Wiley ,   c2004.  
형태사항
xii, 451 p. : ill. (some col.) ; 23 cm.
ISBN
0471430366
일반주기
Rev. ed. of: The art of 3-D computer animation and imaging. c2000.  
Includes index.  
일반주제명
Computer graphics. Computer animation. Three-dimensional display systems.
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100 1 ▼a Kerlow, Isaac Victor , ▼d 1958-.
245 1 4 ▼a The art of 3D computer animation and effects / ▼c written and designed by Isaac V. Kerlow.
250 ▼a 3rd ed.
260 ▼a Hoboken, N.J. : ▼b John Wiley , ▼c c2004.
300 ▼a xii, 451 p. : ▼b ill. (some col.) ; ▼c 23 cm.
500 ▼a Rev. ed. of: The art of 3-D computer animation and imaging. c2000.
500 ▼a Includes index.
650 0 ▼a Computer graphics.
650 0 ▼a Computer animation.
650 0 ▼a Three-dimensional display systems.

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
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컨텐츠정보

책소개

An insightful, up-to-date look at creating in the digital environment
In a practical, easy-to-understand format, The Art of 3-D Computer Animation and Effects covers every aspect of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques. Creative vision can be brought to life on the screen through an easy-to-understand, step-by-step approach supported by full-color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios.
Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society.


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