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Confluence of computer vision and computer graphics

Confluence of computer vision and computer graphics

자료유형
단행본
서명 / 저자사항
Confluence of computer vision and computer graphics / edited by Ales Leonardis, Franc Solina, and Ruzena Bajcsy.
발행사항
Dordrecht ; Boston : Kluwer Academic Publishers, c2000.
형태사항
xl, 352 p. : ill. ; 25 cm.
총서사항
NATO ASI series. Partnership sub-series 3, High technology ; v. 84
ISBN
0792366115 (hc. : alk. paper)
일반주기
"Published in cooperation with NATO Scientific Affairs Division."
서지주기
Includes bibliographical references and index.
일반주제명
Computer vision. Computer graphics.
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020 ▼a 0792366115 (hc. : alk. paper)
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090 ▼a 006.37 ▼b C748
245 0 0 ▼a Confluence of computer vision and computer graphics / ▼c edited by Ales Leonardis, Franc Solina, and Ruzena Bajcsy.
260 ▼a Dordrecht ; ▼a Boston : ▼b Kluwer Academic Publishers, ▼c c2000.
300 ▼a xl, 352 p. : ▼b ill. ; ▼c 25 cm.
490 1 ▼a NATO ASI series. Partnership sub-series 3, High technology ; ▼v v. 84
500 ▼a "Published in cooperation with NATO Scientific Affairs Division."
504 ▼a Includes bibliographical references and index.
650 0 ▼a Computer vision.
650 0 ▼a Computer graphics.
700 1 ▼a Leonardis, Ales.
700 1 ▼a Solina, Franc.
700 1 ▼a Bajcsy, Ruzena.
830 0 ▼a NATO ASI series. ▼n Partnership sub-series 3, ▼p High technology ; ▼v vol. 84.

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 과학도서관/Sci-Info(2층서고)/ 청구기호 006.37 C748 등록번호 121054091 도서상태 대출가능 반납예정일 예약 서비스 B M

컨텐츠정보

저자소개

Ales Leonardis(지은이)

Franc Solina(지은이)

Ruzena Bajcsy(지은이)

정보제공 : Aladin

목차

List of Figures. List of Tables. Preface. Contributing Authors. Introduction; A. Leonardis, et al. 1. From images to virtual and augmented reality; A. Zisserman, et al. 2. Surface reconstruction from multiple views using apparent contours and surface testure; G. Cross, A. Zisserman. 3. Consistent projective reconstruction from multiple views; M. Urban, et al. 4. Accurate natural surface reconstruction from polynocular stereo; R. Sara. 5. Building models from sensor data: An application shared by the computer vision and the computer graphics community; G. Roth. 6. Acquiring range images of objects with non-uniform reflectance using high dynamic scale radiance maps; D. Skocaj, A. Leonardis. 7. Dynamic view interpolation without affine reconstruction; R.A. Manning, C.R. Dyer. 8. Facial motion capturing using an explanation-based approach; H. Tao, Th.S. Huang. 9. Image-based 3D modeling: Modeling from reality; L. Van Gool, et al. 10. Computer vision and graphics techniques for modeling dressed humans; N. Jojica, T.S. Huang. 11. Urban site models: Accurate, detailed, rapid and inexpensive; F.W. Leberl, et al. 12. Medical visualisation, biomechanics, figure animation and robot teleoperation: Themes and links; G.J. Clapworthy, et al. 13. Can virtual look real? A review of virtual studio techniques; A. Wojdala. 14. Real-time 3D-teleimmersion; K. Daniilidis, et al. 15. Augmented reality: A problem in need of many computer vision-based solutions; G. Klinker. 16. Registration methods for harmoniousintegration of real world and computer generated objects; G. Simon, et al. 17. 3D object tracking using analysis/synthesis techniques; A. Gagalowicz, P. Gerard. 18. Augmented reality by integrating multiple sensory modalities for underwater scene understanding; V. Murino, A. Fusiello. Index.


정보제공 : Aladin

관련분야 신착자료

Liu, Zhiyuan, (Computer science and technology) (2020)