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Problem solving, abstraction, and design using C++

Problem solving, abstraction, and design using C++

Material type
단행본
Personal Author
Friedman, Frank L. Koffman, Elliot B.
Title Statement
Problem solving, abstraction, and design using C++ / Frank L. Friedman, Elliot B. Koffman.
Publication, Distribution, etc
Reading, Mass. :   Addison-Wesley,   c1993.  
Physical Medium
xvi, 888, 44, 10 p. ; 24 cm.
ISBN
0201526492
General Note
Includes index.  
Subject Added Entry-Topical Term
C++ (Computer program language).
000 00726camuuu200241 a 4500
001 000000227398
005 19980526141149.0
008 930527s1993 mau 001 0 eng
010 ▼a 93014288
020 ▼a 0201526492
040 ▼a DLC ▼c DLC
049 1 ▼l 121003477 ▼f 과학
050 0 0 ▼a QA76.73.C153 ▼b F75 1993
082 0 0 ▼a 005.13/3 ▼2 20
090 ▼a 005.133 ▼b F911p
100 1 ▼a Friedman, Frank L.
245 1 0 ▼a Problem solving, abstraction, and design using C++ / ▼c Frank L. Friedman, Elliot B. Koffman.
260 ▼a Reading, Mass. : ▼b Addison-Wesley, ▼c c1993.
300 ▼a xvi, 888, 44, 10 p. ; ▼c 24 cm.
500 ▼a Includes index.
650 0 ▼a C++ (Computer program language).
700 1 0 ▼a Koffman, Elliot B.

Holdings Information

No. Location Call Number Accession No. Availability Due Date Make a Reservation Service
No. 1 Location Science & Engineering Library/Sci-Info(Stacks2)/ Call Number 005.133 F911p Accession No. 121003477 Availability Missing Due Date Make a Reservation Service M

Contents information

Table of Contents


CONTENTS
1 - INTRODUCTION TO COMPUTERS AND PROGRAMMING = 1
 1.1 Electronic Computers : Then and Now = 2
 1.2 Components of a Computer = 7
 1.3 Problem-Solving, Abstraction, and Program Engineering = 12
 1.4 Programming Languages = 14
 1.5 Processing a High-Level Language Program = 18
 1.6 Using the Computer = 20
 Chapter Review = 26
2 - PROGRAM DESIGN = 29
 2.1 The Software Development Method = 30
  CASE STUDY : Converting Units of Measurement = 34
 2.2 Overview of C++ = 37
 2.3 Declarations of Variables and Constants = 41
 2.4 Executable Statements = 44
 2.5 Recapitulation : The General Form of a C++ Program = 52
 2.6 Abstraction : Data Types and Expressions = 56
  CASE STUDY : Finding the Value of a Coin Collection = 59
 2.7 Interactive Mode, Batch Mode, and Data Files = 71
 2.8 Common Programming Errors = 74
 Chapter Review = 80
3 - TOP-DOWN DESIGN = 85
 3.1 Problem-Solving and Program Development = 86
  CASE STUDY : Finding the Area and Circumference of a Circle = 89
 3.2 Subproblems and Independent Modules = 93
  CASE STUDY : Drawing Simple Figures = 93
 3.3 Functions without Arguments = 96
 3.4 Functions with Input Arguments and Return Values = 108
 3.5 How We Use Functions = 111
 3.6 Functions as Program Building Blocks ; C++ Libraries = 124
 3.7 Some Comments on the Software Engineering Process = 132
 3.8 Common Programming Errors = 132
 Chapter Review = 136
4 - SELECTION STRUCTURES : if AND switch STATEMENTS = 141
 4.1 Control Structures = 142
 4.2 Logical Expressions = 143
 4.3 Introduction to the if Control Statement = 151
 4.4 if Statements with Compound Alternatives = 155
 4.5 Decision Steps in Algorithms = 158
  CASE STUDY : Payroll Problem = 158
 4.6 Formatted Output : Introduction to Manipulators and Flags = 165
 4.7 Checking Correctness of an Algorithm = 169
  CASE STUDY : Finding the Alphabetically First Letter = 169
 4.8 More Problems-Solving Strategies = 173
  CASE STUDY : Computing Overtime Pay = 174
  CASE STUDY : Computing Insurance Dividends = 177
 4.9 Nested if Statements and Multiple-Alternative Decisions = 182
 4.10 The switch Control Statement = 189
 4.11 Common Programming Errors = 194
 Chapter Review = 195
5 - REPETITION : while, for, AND do-while STATEMENTS = 203
 5.1 Repetition in Programs :The while Statement = 204
 5.2 Accumulating a Sum or Product in a Loop = 209
 5.3 Counting Loops and Conditional Loops = 215
 5.4 Loop Design = 218
 5.5 The for Statement = 227
 5.6 More for Statement Examples = 233
 5.7 The do-while Statement = 237
 5.8 Review of while, for, and do-while Loops = 240
 5.9 Nested Loops = 242
 5.10 Debugging and Testing Programs = 246
 5.11 Common Programming Errors = 249
 Chapter Review = 251
6 - PROGRAM DESIGN AND FUNCTIONS REVISITED = 259
 6.1 Functions in the Design Process = 260
 6.2 Using Function Return Values for Decision and Loop Control = 26?????
 6.3 Output Arguments = 269
  CASE STUDY : Sorting Three Numbers = 277
 6.4 Syntax Rules for Functions with Argument Lists = 283
 6.5 Stepwise Design with Functions = 287
  CASE STUDY : General Sum and Average Problem = 287
 6.6 Solving a More Complex Problem = 302
  CASE STUDY : Checking Account Balance Problem = 303
 6.7 More Aspects of Software Engineering = 316
 6.8 Debugging and Testing a Program System = 318
 6.9 Common Programming Errors = 320
 Chapter Review = 321
7 - SIMPLE DATA TYPES = 329
 7.1 Constants Revisited = 330
 7.2 Internal representations of Integer, Floating-Point, and Character Data Types = 332
 7.3 Logical Expressions = 346
 7.4 Character Variables and Functions = 348
 7.5 Enumeration Types = 353
 7.6 Common Programming Errors = 362
 Chapter Review = 365
8 - FORMATTING AND FILES = 371
 8.1 The Standard Input / Output Streams = 372
 8.2 Streams and External Files = 381
 8.3 Accessing and Using External Files = 382
 8.4 Using External File Functions : An Example = 391
  CASE STUDY : Preparing a Payroll File = 391
 8.5 Putting It All Together = 398
  CASE STUDY : Preparing Semester Grade Reports = 398
 8.6 Stream I/O Manipulator Functions and Flags = 422
 8.7 Common Programming Errors = 424
 Chapter Review = 426
9 - ARRAYS AND STRUCTURES = 433
 9.1 The Array Data Type = 434
 9.2 Selecting Array Elements for Processing = 439
 9.3 Arrays as Arguments = 444
 9.4 Reading Part of an Array = 452
 9.5 Searching and Sorting Arrays = 456
 9.6 Character Strings = 463
 9.7 The struct Data Type = 473
 9.8 Structs as Operands and Arguments = 476
 9.9 Hierarchical Structs = 480
 9.10 Unions (Optional) = 483
 9.11 Common Programming Errors = 487
 Chapter Review = 489
10 - INTRODUCTION TO SOFTWARE ENGINEERING = 497
 10.1 The Software Challenge = 498
 10.2 The Software Life Cycle = 500
  CASE STUDY : Telephone Directory Program = 504
 10.3 Procedural Abstraction Revisited = 507
 10.4 Data Abstraction and Abstract Data Types : Program Objects = 511
 10.5 Analysis of Algorithm Efficiency : Big-O Notation = 516
 10.6 Software Testing = 519
 10.7 Formal Methods of Program Verification = 522
 10.8 Professional Ethics and Responsibilities = 530
 Chapter Review = 531
11 - DATA ABSTRACTION IN C++ : THE C++ CLASS = 537
 11.1 The C++ Class = 538
 11.2 Classes versus Structs = 547
 11.3 The Abstract Data Type day = 548
 11.4 Automatic Initialization :Class Constructors = 553
 11.5 Problem Analysis and Design Using Classes = 555
  CASE STUDY : Areas and Perimeters of Different Figures Revisited = 555
 11.6 A Complex Number Class (Optional) = 566
 11.7 Defining and Using Functions and Classes : Summary of Rules and Restrictions = 573
 11.8 Common Programming Errors = 576
 Chapter Review = 578
12 - SOFTWARE ENGINEERING : BUILDING ABSTRACT DATA TYPES = 585
 12.1 The Indexed Collection as an Abstract Data Type = 587
 12.2 Class Extensions : An Introduction to Inheritance = 596
  CASE STUDY : Home Budget Problem = 596
 12.3 Extending Reuse : An Introduction to Templates = 611
 12.4 Using Old Components to Solve New Problems = 618
  CASE STUDY : Cryptogram Generator Problem = 625
 12.5 Common Programming Errors = 637
 Chapter Review = 640
13 - THE STRING DATA TYPE = 649
 13.1 String Functions in the string.h Library = 650
 13.2 An Illustration of Character String Processing = 663
  CASE STUDY : Printing a Form Letter = 663
 13.3 Variable-Length Strings (Optional) = 676
 13.4 Common Programming Errors = 685
 Chapter Review = 688
14 - ARRAYS WITH STRUCTURED ELEMENTS = 697
 14.1 Arrays of Arrays : Multidimensional Arrays = 698
 14.2 Creating Arrays of Arrays = 700
 14.3 Arrays of Structs = 703
 14.4 Arrays of Class Elements = 706
 14.5 Abstraction and Generalization : Triangle and Polygon Classes = 708
 14.6 Modeling the Triangle : Illustrating Alternative Approaches = 709
 14.7 Design and Use of Abstract Data Types = 727
  CASE STUDY : Assigning Final Grades for a Semester = 727
 14.8 Common Programming Errors = 746
 Chapter Review = 747
15 - RECURSION = 755
 15.1 The Nature of Recursion = 756
 15.2 Tracing Recursive Functions = 761
 15.3 Recursive Mathematical Functions = 767
 15.4 Recursive Functions with Array Arguments = 773
  CASE STUDY : Recursive Selection Sort = 773
 15.5 Problem-Solving with Recursion = 776
  CASE STUDY : Towers of Hanoi Problem = 776
 15.6 Picture-Processing with Recursion = 780
  CASE STUDY : Counting Cells in a Blob = 780
 15.7 Common Programming Errors = 784
 Chapter Review = 785
16 - DYNAMIC DATA STRUCTURES = 791
 16.1 Review of Pointers and the new Operator = 792
 16.2 Manipulating the Heap = 799
 16.3 Linked Lists = 801
 16.4 The Stack as an Abstract Data Type = 809
  CASE STUDY : Evaluating Postfix Expressions = 813
 16.5 Implementing a Stack Using an Array = 820
 16.6 Linked-List Representation of a Stack = 824
 16.7 The Queue Abstract Data Type = 830
 16.8 Queue Application = 833
  CASE STUDY : Maintaining a Queue of Passengers = 833
 16.9 Implementing a Queue Using an Array = 841
 16.10 Linked-List Representation of a Queue = 846
 16.11 Common Programming Errors = 850
 Chapter Review = 852
APPENDIXES
 A Character Sets = 861
 B Reserved Worlds and Special Characters = 863
 C Selected C++ Library Facilities = 864
 D Operators = 869
 E A Brief Introduction to Inheritance and Polymorphism = 871
ANSWERS A-1
INDEX I-1


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