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Applications of object-oriented programming

Applications of object-oriented programming

Material type
단행본
Personal Author
Pinson, Lewis J. Wiener, Richard, 1941-.
Title Statement
Applications of object-oriented programming / edited by Lewis J. Pinson, Richard S. Wiener.
Publication, Distribution, etc
Reading, Mass. :   Addison-Wesley,   c1990.  
Physical Medium
x, 212 p., [2] leaves of plates : ill. (some col.), maps ; 25 cm.
ISBN
0201503697
Bibliography, Etc. Note
Includes bibliographical references and index.
Subject Added Entry-Topical Term
Object-oriented programming (Computer science).
000 00817camuuu200241 a 4500
001 000000109174
005 19980525132405.0
008 891214s1990 mauabf b 001 0 eng
010 ▼a 89077781 //r91
020 ▼a 0201503697
040 ▼a DLC ▼c DLC ▼d OCL
049 1 ▼l 421103858 ▼f 과학
050 0 0 ▼a QA76.64 ▼b .A63 1990
082 0 0 ▼a 005.1 ▼2 20
090 ▼a 005.1 ▼b P658a
245 0 0 ▼a Applications of object-oriented programming / ▼c edited by Lewis J. Pinson, Richard S. Wiener.
260 ▼a Reading, Mass. : ▼b Addison-Wesley, ▼c c1990.
300 ▼a x, 212 p., [2] leaves of plates : ▼b ill. (some col.), maps ; ▼c 25 cm.
504 ▼a Includes bibliographical references and index.
650 0 ▼a Object-oriented programming (Computer science).
700 1 0 ▼a Pinson, Lewis J.
700 1 0 ▼a Wiener, Richard, ▼d 1941-.

Holdings Information

No. Location Call Number Accession No. Availability Due Date Make a Reservation Service
No. 1 Location Science & Engineering Library/Sci-Info(Stacks2)/ Call Number 005.1 P658a Accession No. 421103858 Availability Available Due Date Make a Reservation Service B M

Contents information

Table of Contents


CONTENTS
Preface = ⅸ
Chapter 1 Berkeley Library of Objects for Control and Simulation of Manufacturing(BLOCS/M) / C. R. Glassey ; S. Adiga = 1
 1.1 Nature of the Application = 1
  1.1.1 Introduction = 1
  1.1.2 Background = 1
  1.1.3 Project Objectives = 2
  1.1.4 Design Principles = 3
 1.2 Conceptual Design and Implementation = 4
  1.2.1 Relating to Object-Oriented Concepts = 4
  1.2.2 Overall Approach = 4
  1.2.3 The Conceptual Framework : Discrete Event Simulation of Manufacturing Systems = 5
  1.2.4 Objects Assumptions Design Table = 10
  1.2.5 Design of the Object Hierarchy = 10
  1.2.6 Message Flow Diagram to Show Interactions Between Objects = 15
  1.2.7 Approach to Reduce External References to Other Objects = 19
 1.3 Applications and Experience with the Project = 20
  1.3.1 An Example of Using the Library = 21
  1.3.2 Setting Targets and Planning Shirt Moves in a Semiconductor Facility = 21
  1.3.3 Modeling of a Flexible Manufacturing System = 21
  1.3.4 Our Experience = 22
 1.4 Summary and Conclusions = 25
 References = 26
Chapter 2 SITMAP : A Command and Control Application / Nancy T. Knolle ; Martin W. Fong ; Ruth E. Lang = 28
 2.1 Introduction = 28
 2.2 Functional Description = 29
  2.2.1 The Environment = 29
  2.2.2 The User = 29
  2.2.3 System Features = 30
 2.3 Design 31
  2.3.1 Model-View-Controller(MVC) Paradigm = 33
  2.3.2 MVC Implementation = 35
  2.3.3 SITMAP MVC Examples = 37
  2.3.4 Dispatching Data Objects = 49
  2.3.5 Interprocess Object Distribution = 51
  2.3.6 Two-Dimensional Graphics Extensions = 53
  2.3.7 Designing for Reusability-Graphics Editor Module = 58
 2.4 Lessons Learned = 62
 2.5 Conclusion = 64
 References = 64
Chapter 3 Building Interactive Graphical Applications Using C++ / Raghunath Raghavan = 66
 3.1 Background = 66
  3.1.1 Corporate Background = 66
  3.1.2 The Development Environment = 66
  3.1.3 The Oid Application Development Framework = 67
  3.1.4 The New Object-Oriented Framework = 68
 3.2 The Core System = 69
  3.2.1 Heap Memory Management = 69
  3.2.2 Dynamic Strings = 72
  3.2.3 Container Classes = 74
  3.2.4 Geometric Classes = 76
  3.2.5 The Virtual Display Driver = 77
  3.2.6 MULE = 80
 3.3 The User Interface Management System = 81
  3.3.1 Major Design Goals = 81
  3.3.2 General System Architecture = 83
  3.3.3 Ul Core System = 86
  3.3.4 The UI Toolkit = 91
 3. 4 Writing Interactive Graphical Applications = 98
 3. 5 Conclusions = 99
Chapter 4 Development Of a Visual Database Interface : An Object-Oriented Approach / C. Thomas Wu = 101
 4.1 Overview = 101
 4.2 Application = 103
 4.3 Programming Features of Actor = 114
 4.4 Implementation = 118
 4.5 Evaluation = 131
  4.5.1 Benefits of Class = 131
  4.5.2 Benefit of Inheritance = 132
  4.5.3 Benefits of Message Passing = 134
  4.5.4 Benefits of Polymorphism = 134
 4.6 Lessons Learned = 135
 4.7 Conclusions = 136
 References = 137
Chapter 5 DoubleVision : A Foundation for Scientific Visualization / Mary Mock = 139
 5.1 Introduction = 139
 5.2 DoubleVision Functionality = 139
  5.2.1 What the User Sees and Does = 139
  5.2.2 What the Programming End User Can Do = 142
 5.3 Design of DoubleVision = 143
  5.3.1 MacApp Functionality = 143
  5.3.2 Main Windows = 145
  5.3.3 Optional Views = 148
  5.3.4 Implementation of Commands = 150
 5.4 Analysis of Object-Oriented Programming in DoubleVision = 160
 5.5 Summary and Lessons Learned from DoubleVision = 161
 References = 162
Chapter 6 Object-Oriented Design of Branch Path Analyzer for C-language Software Systems / Lewis J. Pinson ; Richard S. Wiener = 164
 6.1 Problem Statement and Specifications = 164
  6.1.1 Statement of the Problem = 164
  6.1.2 Functional Requirements = 165
  6.1.3 Constraints on the Usage of CBPA = 169
  6.1.4 Tutorial Example on the Usage of CBPA = 170
 6.2 Object-Oriented Design = 183
  6.2.1 Design Objective = 183
  6.2.2 Design Logic = 184
  6.2.3 Object-Oriented Design Details = 188
  6.2.4 An Initial Hierarchy of Classes = 193
 6.3 Successes, Failures, and an Evaluation of the Object-Oriented Design = 206
  6.3.1 Successes = 206
  6.3.2 Failures = 206
  6.3.3 Evaluation of the Object-Oriented Design = 207
 6.4 Summary and Conclusions = 207
Index = 209


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